A blog about technical art, particularly Maya, Python, and Unity. With lots of obscurantist references
We've Moved
The blog has been retired - it's up for legacy reasons, but these days I'm blogging atblog.theodox.com. All of the content from this site has been replicated there, and that's where all of the new content will be posted. The new feed is here . I'm experimenting with crossposting from the live site, but if you want to keep up to date use blog.theodox.com or just theodox.com
I'll be on a panel this Thursday at Pax Dev, along with a bunch of my +Undead Labs colleagues to talk about how we shipped a big open world game with a teensy tiny team. Since we're also debuting Moonrise at the show, and hanging out with State of Decay fans as well, it's gonna be a busy, busy week. Hope to see you there!
PS. You know we're looking for some serious senior tech-artists, right?