I had an interesting issue at work the other day. While the details are unit-test specific, I learned a useful general idea that’s worth sharing.
A blog about technical art, particularly Maya, Python, and Unity. With lots of obscurantist references
We've Moved
The blog has been retired - it's up for legacy reasons, but these days I'm blogging at blog.theodox.com. All of the content from this site has been replicated there, and that's where all of the new content will be posted. The new feed is here . I'm experimenting with crossposting from the live site, but if you want to keep up to date use blog.theodox.com or just theodox.com
Thursday, October 30, 2014
Sunday, October 26, 2014
Laziness and cleanliness and MEL, Oh My.
The other day I was following a thread on Tech-Artists which reminded me of one of those little Maya things that doesn't really matter, but which drives me bonkers: busted front ends for Maya plugins.
Sunday, October 5, 2014
The Dismal Science : Technical Debt For Technical Artists
From the estimable +Paul Vosper an excellent discussion of technical debt: the long term costs you incur by prioritizing the here-and-now demands of everyday life over technical and architectural needs.
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