Pages

Published works

This page collects links to my old Game Developer articles and other published works.


Animation


The Conquest of Space:  a conceptual article about how riggers and animators should think about the concept of space in animation.  One of my favorites.

Put One Foot In Front Of the Other:   A survey of how walk and run speeds relate in animations, along with one of my favorite tricks: variable gait blends to cover different combinations of speed and stride length

Careers


The Game Artists Resume Guide  A humorous or cynical (depending on how you look at it) guide to resumes for game artists.

The Players Handbook: Career management for artists, Gygax-style

Read The Damn Ad: Advice on parsing the want ads when looking for a job in game art.


Tech Art


The Trust Fund: A meditation on getting your artists to trust you as a TA


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